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SKEL

SKEL is a human body model with anatomically motivated skeletal articulation.

Setup

SKEL requires registration at https://skel.is.tue.mpg.de/.

# Download SKEL after configuring credentials for the upstream site.
body-models download skel

Manual paths can also be configured per gender:

# Configure local SKEL files when you already have the assets on disk.
body-models set skel-male /path/to/skel_male.pkl
body-models set skel-female /path/to/skel_female.pkl

Notes

SKEL supports male and female genders.

API

body_models.skeletons.skel.numpy.SKEL

SKEL(model_path=None, gender=None, simplify=1.0)

Bases: BodyModel

SKEL body model with NumPy backend.

Initialize the SKEL model.

PARAMETER DESCRIPTION
model_path

Path to model assets, or the default assets when omitted.

TYPE: Path | str | None DEFAULT: None

gender

Model gender variant to load.

TYPE: Literal['male', 'female'] | None DEFAULT: None

simplify

Mesh simplification factor to apply while loading.

TYPE: float DEFAULT: 1.0

METHOD DESCRIPTION
forward_vertices

Compute posed mesh vertices.

forward_skeleton

Compute posed joint transforms.

prepare_identity

Precompute shape-dependent state for repeated forward passes.

prepare_pose

Precompute pose-dependent state for repeated forward passes.

joint_index

Resolve a standard joint to this model's native joint index.

prepare_skinning

Pack prepared model state into renderer-ready skinning inputs.

ATTRIBUTE DESCRIPTION
common_joints

Common anatomical joints mapped to this model's native joint names.

TYPE: Mapping[Joint, str]

Source code in src/body_models/skeletons/skel/numpy.py
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def __init__(
    self,
    model_path: Path | str | None = None,
    gender: Literal["male", "female"] | None = None,
    simplify: float = 1.0,
):
    """Initialize the SKEL model.

    Args:
        model_path: Path to model assets, or the default assets when omitted.
        gender: Model gender variant to load.
        simplify: Mesh simplification factor to apply while loading.
    """
    if gender not in {"male", "female"}:
        raise ValueError(f"Invalid gender: {gender}. Must be 'male' or 'female'.")
    assert simplify >= 1.0

    self.gender = gender
    self.weights = load_model_data(get_model_path(model_path, gender), simplify=simplify)

common_joints property

common_joints

Common anatomical joints mapped to this model's native joint names.

forward_vertices

forward_vertices(
    body_pose,
    head_pose,
    global_rotation=None,
    global_translation=None,
    vertex_indices=None,
    *,
    shape=None,
    identity=None,
)

Compute posed mesh vertices.

PARAMETER DESCRIPTION
shape

Shape coefficients.

TYPE: Float[ndarray, '*batch 10'] | None DEFAULT: None

body_pose

Local body joint rotations.

TYPE: Float[ndarray, '*batch 43']

head_pose

Local head joint rotation.

TYPE: Float[ndarray, '*batch 3']

global_rotation

Global model rotation.

TYPE: Float[ndarray, '*batch 3'] | None DEFAULT: None

global_translation

Global model translation.

TYPE: Float[ndarray, '*batch 3'] | None DEFAULT: None

vertex_indices

Optional subset of vertices to return.

TYPE: Any | None DEFAULT: None

RETURNS DESCRIPTION
Float[ndarray, '*batch V 3']

Posed vertex positions.

Source code in src/body_models/skeletons/skel/numpy.py
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def forward_vertices(
    self,
    body_pose: Float[np.ndarray, "*batch 43"],
    head_pose: Float[np.ndarray, "*batch 3"],
    global_rotation: Float[np.ndarray, "*batch 3"] | None = None,
    global_translation: Float[np.ndarray, "*batch 3"] | None = None,
    vertex_indices: Any | None = None,
    *,
    shape: Float[np.ndarray, "*batch 10"] | None = None,
    identity: SkelIdentity | None = None,
) -> Float[np.ndarray, "*batch V 3"]:
    """Compute posed mesh vertices.

    Args:
        shape: Shape coefficients.
        body_pose: Local body joint rotations.
        head_pose: Local head joint rotation.
        global_rotation: Global model rotation.
        global_translation: Global model translation.
        vertex_indices: Optional subset of vertices to return.

    Returns:
        Posed vertex positions.
    """
    if identity is None:
        assert shape is not None
        batch_shape = body_pose.shape[:-1]
        shape = np.broadcast_to(shape, (*batch_shape, shape.shape[-1]))
        identity = self.prepare_identity(shape)
    pose = self.prepare_pose(body_pose, head_pose, identity=identity)
    return backend.forward_vertices(
        self.weights,
        identity["rest_vertices"],
        pose["skinning_transforms"],
        pose["pose_offsets"],
        global_rotation=global_rotation,
        global_translation=global_translation,
        vertex_indices=vertex_indices,
    )

forward_skeleton

forward_skeleton(
    body_pose,
    head_pose,
    global_rotation=None,
    global_translation=None,
    joint_indices=None,
    *,
    shape=None,
    identity=None,
)

Compute posed joint transforms.

PARAMETER DESCRIPTION
shape

Shape coefficients.

TYPE: Float[ndarray, '*batch 10'] | None DEFAULT: None

body_pose

Local body joint rotations.

TYPE: Float[ndarray, '*batch 43']

head_pose

Local head joint rotation.

TYPE: Float[ndarray, '*batch 3']

global_rotation

Global model rotation.

TYPE: Float[ndarray, '*batch 3'] | None DEFAULT: None

global_translation

Global model translation.

TYPE: Float[ndarray, '*batch 3'] | None DEFAULT: None

joint_indices

Optional subset of joints to return.

TYPE: Any | None DEFAULT: None

RETURNS DESCRIPTION
Float[ndarray, '*batch 24 4 4']

Joint transforms in the model hierarchy.

Source code in src/body_models/skeletons/skel/numpy.py
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def forward_skeleton(
    self,
    body_pose: Float[np.ndarray, "*batch 43"],
    head_pose: Float[np.ndarray, "*batch 3"],
    global_rotation: Float[np.ndarray, "*batch 3"] | None = None,
    global_translation: Float[np.ndarray, "*batch 3"] | None = None,
    joint_indices: Any | None = None,
    *,
    shape: Float[np.ndarray, "*batch 10"] | None = None,
    identity: SkelIdentity | None = None,
) -> Float[np.ndarray, "*batch 24 4 4"]:
    """Compute posed joint transforms.

    Args:
        shape: Shape coefficients.
        body_pose: Local body joint rotations.
        head_pose: Local head joint rotation.
        global_rotation: Global model rotation.
        global_translation: Global model translation.
        joint_indices: Optional subset of joints to return.

    Returns:
        Joint transforms in the model hierarchy.
    """
    if identity is None:
        assert shape is not None
        batch_shape = body_pose.shape[:-1]
        shape = np.broadcast_to(shape, (*batch_shape, shape.shape[-1]))
        identity = self.prepare_identity(shape, skip_vertices=True)
    pose = self.prepare_pose(body_pose, head_pose, identity=identity, skip_vertices=True)
    return backend.forward_skeleton(
        self.weights,
        pose["skeleton_transforms"],
        global_rotation=global_rotation,
        global_translation=global_translation,
        joint_indices=joint_indices,
    )

prepare_identity

prepare_identity(shape, skip_vertices=False)

Precompute shape-dependent state for repeated forward passes.

Source code in src/body_models/skeletons/skel/numpy.py
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def prepare_identity(
    self,
    shape: Float[np.ndarray, "*batch 10"],
    skip_vertices: bool = False,
) -> SkelIdentity:
    """Precompute shape-dependent state for repeated forward passes."""
    return backend.prepare_identity(self.weights, shape, skip_vertices=skip_vertices)

prepare_pose

prepare_pose(body_pose, head_pose, *, identity, skip_vertices=False)

Precompute pose-dependent state for repeated forward passes.

Source code in src/body_models/skeletons/skel/numpy.py
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def prepare_pose(
    self,
    body_pose: Float[np.ndarray, "*batch 43"],
    head_pose: Float[np.ndarray, "*batch 3"],
    *,
    identity: SkelIdentity,
    skip_vertices: bool = False,
) -> SkelPreparedPose:
    """Precompute pose-dependent state for repeated forward passes."""
    pose = pack_pose(np, body_pose, head_pose)
    return backend.prepare_pose(
        self.weights,
        pose,
        local_joint_offsets=identity["local_joint_offsets"],
        rest_joints=identity["rest_joints"],
        skip_vertices=skip_vertices,
    )

joint_index

joint_index(joint)

Resolve a standard joint to this model's native joint index.

Source code in src/body_models/base.py
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def joint_index(self, joint: Joint) -> int:
    """Resolve a standard joint to this model's native joint index."""
    if not isinstance(joint, Joint):
        raise TypeError("joint_index() expects a body_models.Joint; use joint_names.index(...) for native names.")
    try:
        native_name = self.common_joints[joint]
    except KeyError as exc:
        raise KeyError(f"{self.__class__.__name__} has no standard joint {joint.value!r}") from exc
    return self.joint_names.index(native_name)

prepare_skinning

prepare_skinning(*, identity, pose)

Pack prepared model state into renderer-ready skinning inputs.

Source code in src/body_models/base.py
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def prepare_skinning(self, *, identity: Mapping[str, Any], pose: Mapping[str, Any]) -> SkinningPayload:
    """Pack prepared model state into renderer-ready skinning inputs."""
    if self.is_rigid_body:
        raise NotImplementedError(f"{self.__class__.__name__} is rigid and does not support skinning.")

    skinning: SkinningPayload = {
        "rest_vertices": identity["rest_vertices"],
        "skinning_transforms": pose["skinning_transforms"],
        "skin_weights": self.skin_weights,
        "faces": self.faces,
    }
    if "pose_offsets" in pose:
        skinning["pose_offsets"] = pose["pose_offsets"]
    return skinning