MANO¶
MANO is a skinned hand model with shape and articulated finger pose parameters.
Setup¶
MANO requires registration at https://mano.is.tue.mpg.de/.
# Download MANO after configuring credentials for the upstream site.
body-models download mano
Manual paths can also be configured per side:
# Configure local MANO files when you do not want the downloader to manage them.
body-models set mano-right /path/to/MANO_RIGHT.pkl
body-models set mano-left /path/to/MANO_LEFT.pkl
API¶
body_models.parts.mano.numpy.MANO
¶
MANO(
model_path=None,
side=None,
flat_hand_mean=False,
simplify=1.0,
rotation_type="axis_angle",
kernel="numpy",
)
Bases: BodyModel
MANO hand model with NumPy backend.
Initialize the MANO model.
| PARAMETER | DESCRIPTION |
|---|---|
model_path
|
Path to model assets, or the default assets when omitted.
TYPE:
|
side
|
Hand side to load.
TYPE:
|
flat_hand_mean
|
Whether to use a flat hand as the pose mean.
TYPE:
|
simplify
|
Mesh simplification factor to apply while loading.
TYPE:
|
rotation_type
|
Rotation representation expected by pose inputs.
TYPE:
|
kernel
|
Backend kernel used for forward evaluation.
TYPE:
|
| METHOD | DESCRIPTION |
|---|---|
forward_vertices |
Compute posed mesh vertices. |
forward_skeleton |
Compute posed joint transforms. |
prepare_identity |
Precompute shape-dependent state for repeated forward passes. |
prepare_pose |
Precompute pose-dependent state for repeated forward passes. |
joint_index |
Resolve a standard joint to this model's native joint index. |
get_tpose |
Get parameters for the SMPL-style T-pose. |
get_apose |
Get parameters for the MHR-style A-pose. |
prepare_skinning |
Pack prepared model state into renderer-ready skinning inputs. |
Source code in src/body_models/parts/mano/numpy.py
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forward_vertices
¶
forward_vertices(
hand_pose,
wrist_rotation=None,
global_rotation=None,
global_translation=None,
vertex_indices=None,
*,
shape=None,
identity=None,
)
Compute posed mesh vertices.
| PARAMETER | DESCRIPTION |
|---|---|
hand_pose
|
Local hand joint rotations.
TYPE:
|
wrist_rotation
|
Root wrist rotation.
TYPE:
|
global_rotation
|
Global model rotation.
TYPE:
|
global_translation
|
Global model translation.
TYPE:
|
vertex_indices
|
Optional subset of vertices to return.
TYPE:
|
shape
|
Shape coefficients.
TYPE:
|
identity
|
Optional output from :meth:
TYPE:
|
| RETURNS | DESCRIPTION |
|---|---|
Float[ndarray, 'B V 3']
|
Posed vertex positions. |
Source code in src/body_models/parts/mano/numpy.py
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forward_skeleton
¶
forward_skeleton(
hand_pose,
wrist_rotation=None,
global_rotation=None,
global_translation=None,
joint_indices=None,
*,
shape=None,
identity=None,
)
Compute posed joint transforms.
| PARAMETER | DESCRIPTION |
|---|---|
hand_pose
|
Local hand joint rotations.
TYPE:
|
wrist_rotation
|
Root wrist rotation.
TYPE:
|
global_rotation
|
Global model rotation.
TYPE:
|
global_translation
|
Global model translation.
TYPE:
|
joint_indices
|
Optional subset of joints to return.
TYPE:
|
shape
|
Shape coefficients.
TYPE:
|
identity
|
Optional output from :meth:
TYPE:
|
| RETURNS | DESCRIPTION |
|---|---|
Float[ndarray, 'B 16 4 4']
|
Joint transforms in the model hierarchy. |
Source code in src/body_models/parts/mano/numpy.py
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prepare_identity
¶
prepare_identity(shape, skip_vertices=False)
Precompute shape-dependent state for repeated forward passes.
Source code in src/body_models/parts/mano/numpy.py
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prepare_pose
¶
prepare_pose(
hand_pose, wrist_rotation=None, *, identity, skip_vertices=False
)
Precompute pose-dependent state for repeated forward passes.
Source code in src/body_models/parts/mano/numpy.py
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joint_index
¶
joint_index(joint)
Resolve a standard joint to this model's native joint index.
Source code in src/body_models/base.py
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get_tpose
¶
get_tpose(batch_dims=(), **kwargs)
Get parameters for the SMPL-style T-pose.
Source code in src/body_models/base.py
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get_apose
¶
get_apose(batch_dims=(), **kwargs)
Get parameters for the MHR-style A-pose.
Source code in src/body_models/base.py
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prepare_skinning
¶
prepare_skinning(*, identity, pose)
Pack prepared model state into renderer-ready skinning inputs.
Source code in src/body_models/base.py
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